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Matthias Zwicker, Mark Pauly, Oliver Knoll, Markus Gross, PointShop 3D: An Interactive System for Point-Based Surface Editing, Proceedings of Siggraph 2002
Abstract:
We present a system for interactive shape and appearance editing
of 3D point-sampled geometry. By generalizing conventional 2D
pixel editors, our system supports a great variety of different interaction
techniques to alter shape and appearance of 3D point models,
including cleaning, texturing, sculpting, carving, filtering, and
resampling. One key ingredient of our framework is a novel concept
for interactive point cloud parameterization allowing for distortion
minimal and aliasing-free texture mapping. A second one is
a dynamic, adaptive resampling method which builds upon a continuous
reconstruction of the model surface and its attributes.
These techniques allow us to transfer the full functionality of 2D
image editing operations to the irregular 3D point setting. Our system
reads, processes, and writes point-sampled models without
intermediate tesselation. It is intended to complement existing low
cost 3D scanners and point rendering pipelines for efficient 3D
content creation.
Bibtex:
@inproceedings{zpkg-p3d-02,
author = {Matthias Zwicker and Mark Pauly and Oliver Knoll and Markus Gross},
title = {PointShop 3D: An Interactive System for Point-Based Surface Editing},
booktitle = {Proceedings of Siggraph},
year = {2002},
}
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