P. Biber, S. Fleck, M. Wand, D. Staneker, W. Stra&szlig;er: First Experiences with a Mobile Platform for Flexible 3D Model Acquisition in Indoor and Outdoor Environments - The W&auml;gele.<br />In: 3D-ARCH'2005: 3D Virtual Reconstruction and Visualization of Complex Architectures, 2005.

Abstract:

Efficient and comfortable acquisition of large 3D scenes is an important topic for many current and future applications like cultural heritage, web applications and 3DTV and therefore it is a hot research topic. In this paper we present a new mobile 3D model acquisition platform. The platform uses 2D laser range scanners for both self localization by scan matching and geometry acquisition and a digital panorama camera. 3D models are acquired just by moving the platform around. Thereby, geometry is acquired continuously and color images are taken in regular intervals. After matching, the geometry is represented as unstructured point cloud which can then be rendered in several ways, for example using splatting with view dependent texturing. The work presented here is still in progress, but we are able to present some first reconstruction results of indoor and outdoor scenes.

Bibtex:

@INPROCEEDINGS{bfwss-femp-05,
   AUTHOR = {Peter Biber and Sven Fleck and Michael Wand and Dirk Staneker and Wolfgang Stra{\ss}er},
   TITLE = {First Experiences with a Mobile Platform for Flexible 3D Model Acquisition in Indoor and Outdoor Environments -- The W\"{a}gele},
   BOOKTITLE = {3D-ARCH'2005: 3D Virtual Reconstruction and Visualization of Complex Architectures},
   INSTITUTION = {Wilhelm Schickard Institute for Computer Science, Graphical-Interactive Systems (WSI/GRIS), University of T�bingen},
   YEAR = {2005},
   KEYWORDS = {GRIS, W�gele, 3DTV, 3D model acquisition, 3D reconstruction},
   ABSTRACT = {Efficient and comfortable acquisition of large 3D scenes is an important topic for many current and future applications like cultural heritage, web applications and 3DTV and therefore it is a hot research topic. In this paper we present a new mobile 3D model acquisition platform. The platform uses 2D laser range scanners for both self localization by scan matching and geometry acquisition and a digital panorama camera. 3D models are acquired just by moving the platform around. Thereby, geometry is acquired continuously and color images are taken in regular intervals. After matching, the geometry is represented as unstructured point cloud which can then be rendered in several ways, for example using splatting with view dependent texturing. The work presented here is still ?in progress?, but we are able to present some first reconstruction results of indoor and outdoor scenes.}
}