Research StatementMy research interests are computer graphics, computer vision, virtual reality and geometry processing. After involving in projects from different areas in graphics and vision, I determined to focus on RGB-D SLAM and Real-time reconstruction in order to produce read-to-use high-quality scanning geometry. My ultimate goal is to effectively recognize the scanning data in a higher level.
Towards the goal, I believe that it is essential to bridge two fields --- computer vision and computer graphics, where the former focuses on visual SLAM and the latter on geometrical data analysis and synthesis.
To achieve the goal of producing high-quality geometry, we need high-quality texture and clean geometry. I contributed to the 3D geometry texture synthesis component of the "unsupervised texture synthesis" project. Now, I am working on the "3DLite" system to get clean geometry with good planar abstraction.
Recent Publications
J. Huang, J. Thies, A. Dai, A. Kundu, C. Jiang, L. Guibas, M. Niessner, and T. Funkhouser, Adversarial texture optimization from RGB-D scans, Computer Vision and Pattern Recognition (CVPR) 2020.
@inproceedings{htdkjgnf-atofrs-20, title={Adversarial texture optimization from rgb-d scans}, author={Huang, Jingwei and Thies, Justus and Dai, Angela and Kundu, Abhijit and Jiang, Chiyu and Guibas, Leonidas J and Nie{ss}ner, Matthias and Funkhouser, Thomas}, booktitle={Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition}, pages={1559--1568}, year={2020} }
C. Jiang, A. Sud, A. Makadia, J. Huang, M, Niessner, and T. Funkhouser. Learning Local Implicit Grid Representation for 3D Scenes, Computer Vision and Pattern Recognition (CVPR) 2020.
@inproceedings{jsmhnf-lligrf3s-20, title={Local implicit grid representations for 3d scenes}, author={Jiang, Chiyu and Sud, Avneesh and Makadia, Ameesh and Huang, Jingwei and Nie{ss}ner, Matthias and Funkhouser, Thomas}, booktitle={Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition}, pages={6001--6010}, year={2020} }
Huang, J., Zhou, Y., Funkhouser, T., & Guibas, L. (2019). FrameNet: Learning Local Canonical Frames of 3D Surfaces from a Single RGB Image. International Conference on Computer Vision (ICCV), 2019.
@inproceedings{huang2019framenet, title={FrameNet: Learning Local Canonical Frames of 3D Surfaces from a Single RGB Image}, author={Huang, Jingwei and Zhou, Yichao and Funkhouser, Thomas and Guibas, Leonidas}, booktitle={International Conference in Computer Vision (ICCV)}, year={2019} }
Huang, J., Zhang, H., Yi, L., Funkhouser, T., Nießner, M., & Guibas, L. (2018). TextureNet: Consistent Local Parametrizations for Learning from High-Resolution Signals on Meshes. Computer Vision and Pattern Recognition (CVPR), 2019
@inproceedings{huang2018texturenet, title={TextureNet: Consistent Local Parametrizations for Learning from High-Resolution Signals on Meshes}, author={Huang, Jingwei and Zhang, Haotian and Yi, Li and Funkhouser, Thomas and Nie{ss}ner, Matthias and Guibas, Leonidas}, booktitle={Computer Vision and Pattern Recognition (CVPR)}, year={2019} }
Wang, H., Sridhar, S., Huang, J., Valentin, J., Song, S., & Guibas, L. J. (2019). Normalized Object Coordinate Space for Category-Level 6D Object Pose and Size Estimation. Computer Vision and Pattern Recognition (CVPR), 2019
@inproceedings{wang2019normalized, title={Normalized object coordinate space for category-level 6d object pose and size estimation}, author={Wang, He and Sridhar, Srinath and Huang, Jingwei and Valentin, Julien and Song, Shuran and Guibas, Leonidas J}, booktitle={Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition}, pages={2642--2651}, year={2019} }
Jiang, C., Huang, J., Kashinath, K., Marcus, P., & Nießner, M. (2019). Spherical CNNs on Unstructured Grids. ICLR 2019.
@inproceedings{ jiang2018spherical, title={Spherical CNNs on Unstructured Grids}, author={Chiyu Max Jiang and Jingwei Huang and Karthik Kashinath and Prabhat and Philip Marcus and Matthias Niessner}, booktitle={International Conference on Learning Representations}, year={2019}, url={https://openreview.net/forum?id=Bkl-43C9FQ}, }
Jiang, C., Wang, D., Huang, J., Marcus, P., & Nießner, M. (2019). Convolutional Neural Networks on non-uniform geometrical signals using Euclidean spectral transformation. ICLR 2019.
@inproceedings{ jiang2018convolutional, title={Convolutional Neural Networks on Non-uniform Geometrical Signals Using Euclidean Spectral Transformation}, author={Chiyu Max Jiang and Dequan Wang and Jingwei Huang and Philip Marcus and Matthias Niessner}, booktitle={International Conference on Learning Representations}, year={2019}, url={https://openreview.net/forum?id=B1G5ViAqFm}, }
Huang, J., Zhou, Y., Niessner, M., Shewchuk, J. R., & Guibas, L. J. (2018, August). QuadriFlow: A Scalable and Robust Method for Quadrangulation. In Computer Graphics Forum (Vol. 37, No. 5, pp. 147-160).
@inproceedings{huang2018quadriflow, title={QuadriFlow: A Scalable and Robust Method for Quadrangulation}, author={Huang, Jingwei and Zhou, Yichao and Niessner, Matthias and Shewchuk, Jonathan Richard and Guibas, Leonidas J}, booktitle={Computer Graphics Forum}, volume={37}, number={5}, pages={147--160}, year={2018}, organization={Wiley Online Library} }
Huang, J., Dai, A., Guibas, L., & Nießner, M. (2017). 3Dlite: towards commodity 3D scanning for content creation. ACM Transactions on Graphics, 2017.
@article{huang20173dlite, title={3Dlite: towards commodity 3D scanning for content creation}, author={Huang, Jingwei and Dai, Angela and Guibas, Leonidas and Nie{ss}ner, Matthias}, journal={ACM Transactions on Graphics}, volume={2017}, year={2017} }
Huang J, Chen Z, Ceylan D, et al. 6-DOF VR videos with a single 360-camera[C]//Virtual Reality (VR), 2017 IEEE. IEEE, 2017: 37-44.
@inproceedings{huang20176, title={6-DOF VR videos with a single 360-camera}, author={Huang, Jingwei and Chen, Zhili and Ceylan, Duygu and Jin, Hailin}, booktitle={Virtual Reality (VR), 2017 IEEE}, pages={37--44}, year={2017}, organization={IEEE} }
Wang T Y, Su H, Huang Q, et al. Unsupervised texture transfer from images to model collections[J]. ACM Trans. Graphics (TOG), 2016, 35(6): 177.
@article{wang2016unsupervised, title={Unsupervised texture transfer from images to model collections}, author={Wang, Tuanfeng Y and Su, Hao and Huang, Qixing and Huang, Jingwei and Guibas, Leonidas and Mitra, Niloy J}, journal={ACM Trans. Graphics (TOG)}, volume={35}, number={6}, pages={177}, year={2016} }
Quigley E, Yu Y, Huang J, et al. Real-time Interactive Tree Animation[J]. IEEE Transactions on Visualization and Computer Graphics, 2017.
@article{quigley2017real, title={Real-time Interactive Tree Animation}, author={Quigley, Ed and Yu, Yue and Huang, Jingwei and Lin, Winnie and Fedkiw, Ronald}, journal={IEEE Transactions on Visualization and Computer Graphics}, year={2017}, publisher={IEEE} }
Huang J, Chen H, Wang B, et al. Automatic thumbnail generation based on visual representativeness and foreground recognizability[C]//Proceedings of the IEEE International Conference on Computer Vision. 2015: 253-261.
@inproceedings{huang2015automatic, title={Automatic thumbnail generation based on visual representativeness and foreground recognizability}, author={Huang, Jingwei and Chen, Huarong and Wang, Bin and Lin, Stephen}, booktitle={Proceedings of the IEEE International Conference on Computer Vision}, pages={253--261}, year={2015} }
Huang J, Wang B, Wang W, et al. A surface approximation method for image and video correspondences[J]. IEEE Transactions on Image Processing, 2015, 24(12): 5100-5113.
@article{huang2015surface, title={A surface approximation method for image and video correspondences}, author={Huang, Jingwei and Wang, Bin and Wang, Wenping and Sen, Pradeep}, journal={IEEE Transactions on Image Processing}, volume={24}, number={12}, pages={5100--5113}, year={2015}, publisher={IEEE} } |
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